AKI PAINT / VIRTUAL TELESTRATOR
AKI Paint continually caches several hours of video (exact capacity dependent on HDD size). A simple touchscreen-driven user interface (UI) allows both technical people and talent to break out action scenes into stored clips without the use of an external EVS. Clips can then be highlighted with customizable pen strokes.
- User Options / Toggles: "Chroma Key", "Tracking", and "Perspective"
- EVS-independent video clip storage
- User-definable (on the fly) brushstroke setup
- Flowing-arrow lines with user-definable arrow (PNG cursor file)
- User-definable slo-mo and playback speed control
- "Highlight Dot" with optional magnification
- Auto-clear on scene change
- ALL WITHOUT CAMERA SENSORS!
Chroma Key
click photo to enlargeUsing AKI PAINT's chroma key feature, canvas color objects can be stored & remembered in a couple of clicks. Once the chroma key toggle is checked, lines can then be painted onto the picture which will "stick to" the defined object (playing surface, for example), and all action will take place ON TOP of the painted lines.
Unlike an old-style telestrator, on which painted lines seem to be painted in the foreground (rendering them obsolete as soon as the scene changes), AKI PAINT lines appear as if play on the field was stopped and a graffiti artist spray-painted on the grass or playing surface. From that point, on, players walk and run over top of the painted lines.
Tracking
With an old-style telestrator, user-painted lines appear as if they were painted on the camera lens. As soon as the camera pans, the lines are obsolete. Therefore, lines can only effectively be used when action is frozen.
With AKI PAINT, a "TRACKING" toggle causes painted lines to appear painted on the ground or playing floor, so that when the camera pans, the painted lines stick. For example, with tracking enabled, a piece of debris falling off a race car can be circled or highlighted; as the camera follows the car down the track, the debris on the ground remains circled - as if somebody ran out onto the track and spray-painted a circle around the debris.
Perspective
AKI PAINT's "PERSPECTIVE" feature allows drawing "along the road". Perspective can be toggled on/off with one mouse click.
Highlight Dot w/Optional Magnification
To showcase a player or play, use AKI PAINT's Highlight Dot, with optional magnification. The size of the dot and the degree of magnification are user-definable. Again, a simple one-click on/off toggle.
click photo to enlargeVirtual First Down / Offside Line
A user-definable, 3-dimensional virtual plane allows for the one-touch defining of a virtual line for offsides, first down, or line of scrimmage.
click photo to enlargeScene Change
Aki Paint automatically clears itself upon a "scene change". Thus your director won't be screaming at your talent to "lose the PAINT" after the TD suddenly cuts away.

